Integrating Computer-generated Stereoscopic Models Into An Introductory Design Course

Authors

  • Shana Smith Iowa State University

Abstract

Stereoscopic technology has been successfully used in several learning and education environments. However, uses for and the effectiveness of computer-generated stereo models in design and graphics education still have not been extensively explored, especially in a large classroom setting. This pilot study examines the applications and potential of computer-generated stereo models in design and graphics courses in a large classroom setting. Computer-generated stereo models were displayed and manipulated in the classroom to help students acquire 3-D concepts. A survey was developed to both quantitatively and qualitatively measure student perceptions with and without using the stereoscopic systems. The study survey shows that the effectiveness of integrating computer-generated stereo models in design courses is not only affected by model image quality, but also by physical reactions to stereoscopy (e.g., some students felt dizzy or could not visualize stereoscopic views). Since model image quality is greatly influenced by the stereoscopic system used, further study is needed for determining the most cost-effective stereoscopic system for general design and graphics classroom use. In addition, pedagogical factors for best use the models to promote learning also need to be investigated. 

Issue

Section

Feature Articles